The Shadow Catcher object now renders as expected in the Alpha Mask Render Pass and when Transparency is enabled for final renders in raster mode. The default Fog settings have been updated to create a more natural result. The Shadow Catcher object now softly fades when used with Fog objects and the Depth of Field effect.įog has been updated to better account for light attenuation and now accounts for changes in scene scale. Disable Derive Refractive Index from Reflectivity to control this value directly. The Refractive Index (or how intense the distortion is) can now be controlled independently from Reflectivity. Note: the high-quality mode is only available with CPU denoising. New high-quality Denoising mode that uses pre-filtering and a special mode for glossy refractive materials and mirror-like surfaces. Real-time GPU denoising has been enabled for animation playback as well. Real-time denoising is now available for Nvidia RTX GPUs.ĭenoising now features additional configurable options to define whether to use the CPU or GPU, and set the quality of the denoising.
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